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Dive report

Why So Sus

Offline NA 47.226.85.41:28015 checked 8d ago

vanillamoddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#15,833ranktop 72% · #1557 in NA
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:21 UTC10d ago 2 – running 2
Wed 7 Oct, 06:20 UTC11d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC12d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC17d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Why So Sus appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Why So Sus are: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Why So Sus?

Why So Sus's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^d (Combat training): Loot is supplied so you can work on aim and PvP; ^i (Battlefield): Kits and boosted rates drive the quick PvP here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Why So Sus?

Why So Sus lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 47.226.85.41:28015.

Is Why So Sus up, and how often does it stay online?

Why So Sus is down at the moment; it was last up 8 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for Why So Sus?

The version on Why So Sus is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Why So Sus follow for wipes?

No next wipe can be predicted for Why So Sus, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 10 days 11 hours.

What happens on wipe day at Why So Sus?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 1.

Rules and settings

What settings and rules have been applied to Why So Sus?

Its name does not state a gather rate for Why So Sus. Up to 8 players per group, which is the default. It runs combat training, practice your aim and PvP, loot provided. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on Why So Sus?

A procedural map, generated by the game, is in play on Why So Sus.

Population

What's the population like on Why So Sus?

The last sighting of Why So Sus was 8 days 14 hours ago; it is offline right now.

Where does Why So Sus sit in the rankings?

Over the last seven days, Why So Sus sits at #15,833 by player hours, among the top 72% of all ranked servers and #1,557 in North America.

Join info

What's the way to join Why So Sus?

Open Rust and press F1, then type client.connect 47.226.85.41:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,^v,^d,^i,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp3
Max players It holds 3 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^d
Combat training Loot is supplied so you can work on aim and PvP.
^i
Battlefield Kits and boosted rates drive the quick PvP here.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.