[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Offline 47.25.226.71:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 50/ 200
- 24/ 100
- 44/ 200
- 28/ 100
- 19/ 150
- 15/ 420
Quick answers
Tags and listings
Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
No region tag comes from [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, though the name points to North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 47.25.226.71:28015.
What's the uptime like for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Right now [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline, having last been seen 23 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?
Rust network protocol 2633 and build 165217 is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?
The next wipe on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 44 days 15 hours ago. Wipes are scheduled monthly, as shown in its tags.
Settings and map
What settings are in place on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Its name does not state a gather rate for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
What's the map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
A game-generated procedural map of size 4,250 with seed 907808716 is in play on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | was last seen 23 days 5 hours ago and is offline as you read this.
What position does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | hold in the server rankings?
For player hours in the last seven days, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | ranks #16,170, within the top 71% of ranked servers.
How to join
What's the process to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
To join, open Rust, hit F1, and enter client.connect 47.25.226.71:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://callmegumbi.github.io/dead-signal-website/index.html is its website.
