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Dive report

Cybers Private Test Server

Online NA 47.28.14.230:28015 checked 10m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#8,359ranktop 38% · #1193 in NA
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:46 UTC15d ago 1 – running 0
Fri 2 Oct, 00:24 UTC16d ago 1 – 0.6 days 1
Thu 1 Oct, 18:10 UTC FW16d ago 2 – 0.3 days 0
Thu 24 Sep, 01:31 UTC24d ago 1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Cybers Private Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Cybers Private Test Server are: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Cybers Private Test Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America — that is the tag list Cybers Private Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Cybers Private Test Server perform?

Average server fps for the last 48 hours was 60, and the lowest was 57. At its peak it carried 56,268 entities, including buildings and deployables. Memory use peaked at 3,855 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Cybers Private Test Server?

Cybers Private Test Server lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 47.28.14.230:28015.

What's the uptime like for Cybers Private Test Server?

Right now Cybers Private Test Server is online. The uptime it gives puts the last restart at roughly 5 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.

What is the Rust version for Cybers Private Test Server?

On Linux, Cybers Private Test Server runs Rust network protocol 2634 and build 167584. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Cybers Private Test Server wipe?

There is no next wipe to predict because Cybers Private Test Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 11 hours is how long ago this world came into being.

What can you expect on wipe day at Cybers Private Test Server?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2, the pop had dropped under half.

Settings and map

What settings are in place on Cybers Private Test Server?

The name of Cybers Private Test Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Cybers Private Test Server?

A game-generated procedural map of size 5,000 with seed 1337 is in play on Cybers Private Test Server. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

Is Cybers Private Test Server busy?

Right now 0 players are on Cybers Private Test Server, which has 10 slots. The seven-day average is 0 players, with a peak of 1.

What position does Cybers Private Test Server hold in the server rankings?

Over the last seven days, Cybers Private Test Server sits at #8,359 by player hours, among the top 38% of all ranked servers and #1,193 in North America.

How to join

What's the process to join Cybers Private Test Server?

To join, open Rust, hit F1, and enter client.connect 47.28.14.230:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build The build number is 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.