Test Vanilla
Offline 47.33.171.91:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 38/ 200
- 318/ 450
- 620/ 675
- 206/ 225
- 25/ 200
- 88/ 275
Quick answers
Tags and filters
Where does Test Vanilla appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Vanilla are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test Vanilla?
Test Vanilla's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Test Vanilla?
There is no published region for Test Vanilla. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 47.33.171.91:28015.
Is Test Vanilla up, and how often does it stay online?
Test Vanilla is down at the moment; it was last up 9 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 7 October 2026.
What is the Rust version for Test Vanilla?
Rust network protocol 2634 and build 167058 is what Test Vanilla runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Test Vanilla wipe?
Too few wipes are on record for Test Vanilla to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 10 hours is how long ago this world came into being.
Map and rules
What settings are in place on Test Vanilla?
Its name does not state a gather rate for Test Vanilla. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Test Vanilla?
A procedural map, generated by the game, is in play on Test Vanilla.
Player count
What's the population like on Test Vanilla?
Test Vanilla was last seen 9 days 11 hours ago and is offline as you read this.
What position does Test Vanilla hold in the server rankings?
For player hours in the last seven days, Test Vanilla ranks #15,829, within the top 72% of ranked servers.
Getting in
What's the process to join Test Vanilla?
To join, open Rust, hit F1, and enter client.connect 47.33.171.91:28015. Or click Launch Rust on this page to open the game through Steam and connect.