[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 37/ 175
- 52/ 60
- 43/ 100
- 45/ 100
- 17/ 90
- 30/ 150
Quick answers
Tags and search
Where does [US] World War Rust | Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] World War Rust | Test Server: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on [US] World War Rust | Test Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list [US] World War Rust | Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of [US] World War Rust | Test Server?
No region tag comes from [US] World War Rust | Test Server, though the name points to North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 47.6.83.67:28018.
What's the uptime like for [US] World War Rust | Test Server?
Right now [US] World War Rust | Test Server is offline, having last been seen 25 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is [US] World War Rust | Test Server on?
Rust network protocol 2633 and build 164530 is what [US] World War Rust | Test Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does [US] World War Rust | Test Server wipe?
The wipes recorded for [US] World War Rust | Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 38 days 21 hours.
Settings and map
Which rules and settings is [US] World War Rust | Test Server running?
The name of [US] World War Rust | Test Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [US] World War Rust | Test Server?
The map on [US] World War Rust | Test Server is procedural, made by the game.
Player count
What's the population like on [US] World War Rust | Test Server?
Right now [US] World War Rust | Test Server is offline, with its last appearance 25 days 1 hours ago.
Where does [US] World War Rust | Test Server sit in the rankings?
For player hours in the last seven days, [US] World War Rust | Test Server ranks #15,464, within the top 67% of ranked servers.
How to join
What's the process to join [US] World War Rust | Test Server?
To join, open Rust, hit F1, and enter client.connect 47.6.83.67:28018. Or click Launch Rust on this page to open the game through Steam and connect.