HH_TGMR_SKserver_20260721
Offline 49.109.126.91:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and listings
Where does HH_TGMR_SKserver_20260721 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HH_TGMR_SKserver_20260721 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on HH_TGMR_SKserver_20260721?
The server browser shows these tags for HH_TGMR_SKserver_20260721: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of HH_TGMR_SKserver_20260721?
No region comes from HH_TGMR_SKserver_20260721. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 49.109.126.91:28015.
Is HH_TGMR_SKserver_20260721 up, and how often does it stay online?
Right now HH_TGMR_SKserver_20260721 is offline, having last been seen 32 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for HH_TGMR_SKserver_20260721?
Rust network protocol 2633 and build 163794 is what HH_TGMR_SKserver_20260721 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does HH_TGMR_SKserver_20260721 wipe?
Too few wipes are on record for HH_TGMR_SKserver_20260721 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 40 days 7 hours.
Settings and map
What settings are in place on HH_TGMR_SKserver_20260721?
No gather rate appears in the name of HH_TGMR_SKserver_20260721. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on HH_TGMR_SKserver_20260721?
The map on HH_TGMR_SKserver_20260721 is procedural, made by the game.
Population
Is HH_TGMR_SKserver_20260721 busy?
HH_TGMR_SKserver_20260721 was last seen 32 days 15 hours ago and is offline as you read this.
What position does HH_TGMR_SKserver_20260721 hold in the server rankings?
For player hours in the last seven days, HH_TGMR_SKserver_20260721 ranks #14,668, within the top – of ranked servers.
Getting in
What's the way to join HH_TGMR_SKserver_20260721?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.109.126.91:28015.