10x PVE | Build & Chill | Deep Sea building
Online EU 49.12.149.39:28000 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW16d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does 10x PVE | Build & Chill | Deep Sea building appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 10x PVE | Build & Chill | Deep Sea building: Best 10x Rust servers, EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
How should you read the tags on 10x PVE | Build & Chill | Deep Sea building?
10x PVE | Build & Chill | Deep Sea building's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on 10x PVE | Build & Chill | Deep Sea building?
Average server fps for the last 48 hours was 47, and the lowest was 5. The entity count reached a high of 197,552, covering buildings, deployables and everything else. Memory use peaked at 4,767 MB. Players experience lag when fps drops and entities climb.
Where can you find 10x PVE | Build & Chill | Deep Sea building?
Its location is Europe, according to the EU tag 10x PVE | Build & Chill | Deep Sea building displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 49.12.149.39:28000.
Is 10x PVE | Build & Chill | Deep Sea building up, and how often does it stay online?
10x PVE | Build & Chill | Deep Sea building is live as of this check. Its reported uptime shows a restart about 11 minutes ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is 10x PVE | Build & Chill | Deep Sea building on?
The version on 10x PVE | Build & Chill | Deep Sea building is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does 10x PVE | Build & Chill | Deep Sea building follow for wipes?
10x PVE | Build & Chill | Deep Sea building limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 9 hours. The tags list wipes scheduled every month.
What can you expect on wipe day at 10x PVE | Build & Chill | Deep Sea building?
The average peak across recent wipes is 4 players. On the latest wipe, 23 hours passed before the crowd peaked.
Map and rules
Which rules and settings is 10x PVE | Build & Chill | Deep Sea building running?
The name says it: 10x PVE | Build & Chill | Deep Sea building is a 10x gather server. 10 players is the maximum group size. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on 10x PVE | Build & Chill | Deep Sea building?
A game-generated procedural map of size 5,000 with seed 484310 is in play on 10x PVE | Build & Chill | Deep Sea building. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is 10x PVE | Build & Chill | Deep Sea building busy?
Out of 50 slots, 2 are filled on 10x PVE | Build & Chill | Deep Sea building right now. For the past week, players averaged 3 with a high of 10. The busiest point in the last 48 hours was 09:00 UTC, averaging 9 players.
What position does 10x PVE | Build & Chill | Deep Sea building hold in the server rankings?
Over the last seven days, 10x PVE | Build & Chill | Deep Sea building sits at #1,773 by player hours, among the top 8% of all ranked servers and #675 in Europe.
How to join
What's the process to join 10x PVE | Build & Chill | Deep Sea building?
To join, open Rust, hit F1, and enter client.connect 49.12.149.39:28000. Or click Launch Rust on this page to open the game through Steam and connect.