Skip to the content
Dive report

10x PVE | Build & Chill | Deep Sea building

Online EU 49.12.149.39:28000 checked 14m ago

10x monthly wipes moddedoxidepve
Drop in
2/ 50 players now 4% full
37-day averagepeak 10
#1,773ranktop 8% · #675 in EU
16d agolast wipemonthly schedule
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW16d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does 10x PVE | Build & Chill | Deep Sea building appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 10x PVE | Build & Chill | Deep Sea building: Best 10x Rust servers, EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How should you read the tags on 10x PVE | Build & Chill | Deep Sea building?

10x PVE | Build & Chill | Deep Sea building's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on 10x PVE | Build & Chill | Deep Sea building?

Average server fps for the last 48 hours was 47, and the lowest was 5. The entity count reached a high of 197,552, covering buildings, deployables and everything else. Memory use peaked at 4,767 MB. Players experience lag when fps drops and entities climb.

Where can you find 10x PVE | Build & Chill | Deep Sea building?

Its location is Europe, according to the EU tag 10x PVE | Build & Chill | Deep Sea building displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 49.12.149.39:28000.

Is 10x PVE | Build & Chill | Deep Sea building up, and how often does it stay online?

10x PVE | Build & Chill | Deep Sea building is live as of this check. Its reported uptime shows a restart about 11 minutes ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is 10x PVE | Build & Chill | Deep Sea building on?

The version on 10x PVE | Build & Chill | Deep Sea building is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does 10x PVE | Build & Chill | Deep Sea building follow for wipes?

10x PVE | Build & Chill | Deep Sea building limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 9 hours. The tags list wipes scheduled every month.

What can you expect on wipe day at 10x PVE | Build & Chill | Deep Sea building?

The average peak across recent wipes is 4 players. On the latest wipe, 23 hours passed before the crowd peaked.

Map and rules

Which rules and settings is 10x PVE | Build & Chill | Deep Sea building running?

The name says it: 10x PVE | Build & Chill | Deep Sea building is a 10x gather server. 10 players is the maximum group size. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on 10x PVE | Build & Chill | Deep Sea building?

A game-generated procedural map of size 5,000 with seed 484310 is in play on 10x PVE | Build & Chill | Deep Sea building. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is 10x PVE | Build & Chill | Deep Sea building busy?

Out of 50 slots, 2 are filled on 10x PVE | Build & Chill | Deep Sea building right now. For the past week, players averaged 3 with a high of 10. The busiest point in the last 48 hours was 09:00 UTC, averaging 9 players.

What position does 10x PVE | Build & Chill | Deep Sea building hold in the server rankings?

Over the last seven days, 10x PVE | Build & Chill | Deep Sea building sits at #1,773 by player hours, among the top 8% of all ranked servers and #675 in Europe.

How to join

What's the process to join 10x PVE | Build & Chill | Deep Sea building?

To join, open Rust, hit F1, and enter client.connect 49.12.149.39:28000. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts10
Group limit Teams max out at 10.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.