Solo Photo
Offline 49.163.233.137:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:21 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 464/ 475
- 592/ 600
- 316/ 375
- 749/ 775
- 109/ 200
- 329/ 375
Quick answers
Tags and filters
Where does Solo Photo appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Solo Photo are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Solo Photo?
Solo Photo's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Solo Photo?
There is no published region for Solo Photo. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 49.163.233.137:28015.
What's the uptime like for Solo Photo?
Solo Photo is down at the moment; it was last up 4 days 1 hours ago. In the last full 7 days, 2 of 168 hours were online, 1% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is Solo Photo on?
Rust network protocol 2634 and build 167781 is what Solo Photo runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does Solo Photo wipe?
Too few wipes are on record for Solo Photo to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 3 hours is how long ago this world came into being.
What can you expect on wipe day at Solo Photo?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on Solo Photo?
The name of Solo Photo contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Solo Photo?
Solo Photo uses a game-generated procedural map.
Player stats
What's the population like on Solo Photo?
Right now Solo Photo is offline, with its last appearance 4 days 1 hours ago. For the past week, players averaged 1 with a high of 1.
What's Solo Photo's rank among Rust servers?
For player hours in the last seven days, Solo Photo ranks #13,133, within the top 59% of ranked servers.
How to join
What's the process to join Solo Photo?
To join, open Rust, hit F1, and enter client.connect 49.163.233.137:28015. Or click Launch Rust on this page to open the game through Steam and connect.