Wickydackers
Offline 49.192.77.37:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:45 UTC28d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and search
Where does Wickydackers appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Wickydackers: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Wickydackers?
gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Wickydackers puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Wickydackers?
There is no published region for Wickydackers. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 49.192.77.37:28015.
Is Wickydackers up, and how often does it stay online?
The server Wickydackers is not reachable at the moment; the last sighting was 28 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 19 September 2026.
What is the Rust version for Wickydackers?
The version on Wickydackers is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Wickydackers wipe?
Too few wipes are on record for Wickydackers to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 28 days 20 hours ago.
What happens on wipe day at Wickydackers?
The average peak across recent wipes is 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on Wickydackers?
Its name does not state a gather rate for Wickydackers. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Wickydackers?
A procedural map, generated by the game, is in play on Wickydackers.
Player stats
How many players are on Wickydackers?
Wickydackers was last seen 28 days 20 hours ago and is offline as you read this.
What's Wickydackers's rank among Rust servers?
Over the last seven days, Wickydackers is #12,660 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Wickydackers?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.192.77.37:28015.