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Dive report

LinuxGSM

Online 49.234.52.191:28015 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#13,608ranktop 62%
9h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75102:0004:0005:0007:0008:0010:00Wiped Sun 18 Oct, 02:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0004:0005:0007:0008:0010:00Wiped Sun 18 Oct, 02:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does LinuxGSM appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on LinuxGSM?

LinuxGSM's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on LinuxGSM?

It averaged 176 server fps over the last 48 hours, with a low of 133. At its peak it carried 49,363 entities, including buildings and deployables. The top memory figure was 1,694 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find LinuxGSM?

No region comes from LinuxGSM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 49.234.52.191:28015.

Is LinuxGSM up, and how often does it stay online?

LinuxGSM is live as of this check. The uptime it gives puts the last restart at roughly 7 hours ago. Rust Going Deep has had it on record since 18 October 2026.

What is the Rust version for LinuxGSM?

The version on LinuxGSM is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does LinuxGSM follow for wipes?

The wipes recorded for LinuxGSM are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 9 hours.

Rules and settings

What settings are in place on LinuxGSM?

The name of LinuxGSM contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on LinuxGSM?

A game-generated procedural map of size 3,000 with seed 1630463354 is in play on LinuxGSM. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on LinuxGSM?

LinuxGSM is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 02:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does LinuxGSM sit in the rankings?

For player hours in the last seven days, LinuxGSM ranks #13,608, within the top 62% of ranked servers.

Getting in

What's the process to join LinuxGSM?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.234.52.191:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.