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Dive report

open game kook:96102527

Offline 49.235.157.187:28015 checked 1d ago

Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123421:0022:00Wiped Fri 16 Oct, 21:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does open game kook:96102527 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry open game kook:96102527 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on open game kook:96102527?

open game kook:96102527's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is open game kook:96102527 lag-free?

It averaged 214 server fps over the last 48 hours, with a low of 214. Buildings, deployables and all other world objects added up to as many as 66,283 entities. 1,440 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of open game kook:96102527?

There is no published region for open game kook:96102527. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 49.235.157.187:28015.

What's the uptime like for open game kook:96102527?

The server open game kook:96102527 is not reachable at the moment; the last sighting was 35 hours ago. According to its reported uptime, the last restart was about 18 minutes ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. The first sighting by Rust Going Deep was on 16 October 2026.

What Rust version is open game kook:96102527 on?

On Windows, open game kook:96102527 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does open game kook:96102527 wipe?

Too few wipes are on record for open game kook:96102527 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 35 hours.

Rules and settings

What settings are in place on open game kook:96102527?

The name of open game kook:96102527 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on open game kook:96102527?

open game kook:96102527 uses a procedural map of size 3,500 with seed 123456, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is open game kook:96102527 busy?

open game kook:96102527 was last seen 35 hours ago and is offline as you read this. The seven-day average for players here is 0.

What's open game kook:96102527's rank among Rust servers?

Over the last seven days, open game kook:96102527 is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into open game kook:96102527?

Open Rust and press F1, then type client.connect 49.235.157.187:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players The slot count is 30.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.