Build Server
Offline 5.139.224.4:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 50/ 999
- 70/ 999
- 70/ 150
- 113/ 150
- 0/ 100
- 19/ 100
Quick answers
Tags and search
Where does Build Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Build Server are: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Build Server?
The server browser shows these tags for Build Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; v2574 (Protocol): This server runs game protocol 2574, so your game must match that version to join; cs111282 (Build): It's on build 111282; ptrak (Networking): Standard RakNet networking; $rger (Region code): ger is this server's region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Build Server?
No region is published by Build Server, and the region code is ger. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.139.224.4:28015.
What's the uptime like for Build Server?
Build Server is down at the moment; it was last up 17 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 29 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Build Server?
On Windows, Build Server runs Rust network protocol 2574 and build 111282. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Build Server wipe?
Build Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 15 hours.
Rules and settings
What settings are in place on Build Server?
Its name does not state a gather rate for Build Server. The group limit is not published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Build Server?
The map on Build Server is procedural, made by the game.
Population
How many players are on Build Server?
Right now Build Server is offline, with its last appearance 17 days 17 hours ago.
What position does Build Server hold in the server rankings?
Over the last seven days, Build Server is #14,412 by player hours, among the top 60% of all ranked servers.
Join info
What's the way to join Build Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.139.224.4:28015.