Ulis_Server
Offline 5.147.104.73:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 227/ 300
- 410/ 475
- 240/ 250
- 160/ 225
- 184/ 250
- 214/ 275
Quick answers
Tags and filters
Where does Ulis_Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Ulis_Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Ulis_Server?
The server browser shows these tags for Ulis_Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Ulis_Server in?
Ulis_Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.147.104.73:28015.
What's the uptime like for Ulis_Server?
The server Ulis_Server is not reachable at the moment; the last sighting was 15 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is Ulis_Server on?
The version on Ulis_Server is Rust network protocol 2634 and build 166586, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Ulis_Server wipe?
The wipes recorded for Ulis_Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 8 hours.
Settings and map
What settings and rules have been applied to Ulis_Server?
The name of Ulis_Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Ulis_Server?
A procedural map, generated by the game, is in play on Ulis_Server.
Player count
Is Ulis_Server busy?
Right now Ulis_Server is offline, with its last appearance 15 days 8 hours ago.
What position does Ulis_Server hold in the server rankings?
Over the last seven days, Ulis_Server is #15,920 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into Ulis_Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.147.104.73:28015.