FirstRustTD
Offline 5.155.72.59:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 428/ 350
- 639/ 725
- 208/ 250
- 122/ 200
- 242/ 275
Quick answers
Tags and filters
Where does FirstRustTD appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FirstRustTD: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on FirstRustTD?
gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list FirstRustTD puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of FirstRustTD?
No region comes from FirstRustTD. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 5.155.72.59:28015.
How reliable is FirstRustTD?
The server FirstRustTD is not reachable at the moment; the last sighting was 11 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for FirstRustTD?
The version on FirstRustTD is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does FirstRustTD wipe?
FirstRustTD's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 20 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to FirstRustTD?
No gather rate appears in the name of FirstRustTD. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on FirstRustTD?
The map on FirstRustTD is procedural, made by the game.
Population
Is FirstRustTD busy?
FirstRustTD was last seen 11 days 17 hours ago and is offline as you read this.
What's FirstRustTD's rank among Rust servers?
For player hours in the last seven days, FirstRustTD ranks #15,987, within the top 71% of ranked servers.
How to join
What's the process to join FirstRustTD?
To join, open Rust, hit F1, and enter client.connect 5.155.72.59:28015. Or click Launch Rust on this page to open the game through Steam and connect.