Tokys Test Server
Offline 5.175.140.93:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and search
Where does Tokys Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Tokys Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Tokys Test Server?
The server browser shows these tags for Tokys Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Tokys Test Server?
No region comes from Tokys Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.175.140.93:28015.
How reliable is Tokys Test Server?
Tokys Test Server is down at the moment; it was last up 22 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Tokys Test Server?
Rust network protocol 2633 and build 165217 is what Tokys Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Tokys Test Server follow for wipes?
Tokys Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 24 days 19 hours.
Rules and settings
Which rules and settings is Tokys Test Server running?
No gather rate appears in the name of Tokys Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Tokys Test Server?
Tokys Test Server uses a game-generated procedural map.
Population
Is Tokys Test Server busy?
Right now Tokys Test Server is offline, with its last appearance 22 days 15 hours ago.
What's Tokys Test Server's rank among Rust servers?
Over the last seven days, Tokys Test Server is #14,042 by player hours, among the top 61% of all ranked servers.
How to join
What's the way to join Tokys Test Server?
Open Rust and press F1, then type client.connect 5.175.140.93:28015. Alternatively, click Launch Rust on this page to join via Steam.