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Dive report

MG-Server V0.1

Online 5.175.223.64:28015 checked 10m ago

Drop in
0/ 25 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:43 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does MG-Server V0.1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MG-Server V0.1: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on MG-Server V0.1?

gmrust (Game mode): Survival, as standard Rust does it; mp25 (Max players): The slot count is 25; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list MG-Server V0.1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does MG-Server V0.1 perform?

The last 48 hours saw an average of 162 server fps, never dropping below 97. The entity count reached a high of 28,096, covering buildings, deployables and everything else. 1,546 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of MG-Server V0.1?

There is no published region for MG-Server V0.1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 5.175.223.64:28015.

What's the uptime like for MG-Server V0.1?

MG-Server V0.1 is live as of this check. According to its reported uptime, the last restart was about 2 days 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 23 September 2026.

What Rust version is MG-Server V0.1 on?

Rust network protocol 2634 and build 167781 is what MG-Server V0.1 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does MG-Server V0.1 wipe?

Too few wipes are on record for MG-Server V0.1 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 21 hours ago.

What happens on wipe day at MG-Server V0.1?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on MG-Server V0.1?

No gather rate appears in the name of MG-Server V0.1. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on MG-Server V0.1?

The map on MG-Server V0.1 is procedural and size 2,500, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on MG-Server V0.1?

MG-Server V0.1 is holding 0 players on its 25 slots at the moment. Across the last seven days, the typical count has been 0 players.

Where does MG-Server V0.1 sit in the rankings?

Over the last seven days, MG-Server V0.1 is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join MG-Server V0.1?

To join, open Rust, hit F1, and enter client.connect 5.175.223.64:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp25
Max players The slot count is 25.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.