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Dive report

Ivan78

Offline 5.180.243.183:28015 checked 5d ago

Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct15 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Ivan78 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Ivan78 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Ivan78?

The server browser shows these tags for Ivan78: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Ivan78?

There is no published region for Ivan78. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.180.243.183:28015.

What's the uptime like for Ivan78?

Ivan78 is down at the moment; it was last up 5 days 19 hours ago. In the last full 5 days, 2 of 120 hours were online, 2% uptime. The first sighting by Rust Going Deep was on 11 October 2026.

What is the Rust version for Ivan78?

On Windows, Ivan78 runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Ivan78 wipe?

Too few wipes are on record for Ivan78 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 3 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Ivan78 running?

The name of Ivan78 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Ivan78?

Ivan78 uses a game-generated procedural map.

Player stats

How many players are on Ivan78?

The last sighting of Ivan78 was 5 days 19 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

Where does Ivan78 sit in the rankings?

Over the last seven days, Ivan78 is #15,849 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Ivan78?

To join, open Rust, hit F1, and enter client.connect 5.180.243.183:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.