LinuxGSM
Online 5.181.58.145:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 275
- 529/ 550
- 437/ 425
- 453/ 450
- 82/ 200
- 212/ 250
Quick answers
Tags and listings
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on LinuxGSM?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): It's on build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list LinuxGSM puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find LinuxGSM?
There is no published region for LinuxGSM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 5.181.58.145:28015.
Is LinuxGSM up, and how often does it stay online?
LinuxGSM is up and reachable at the moment. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. 23 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for LinuxGSM?
The version on LinuxGSM is Rust network protocol 2635 and build 168909, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does LinuxGSM wipe?
LinuxGSM's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 hours.
Map and rules
Which rules and settings is LinuxGSM running?
No gather rate appears in the name of LinuxGSM. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
LinuxGSM uses a game-generated procedural map.
Player count
Is LinuxGSM busy?
LinuxGSM is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
What position does LinuxGSM hold in the server rankings?
Over the last seven days, LinuxGSM is #9,505 by player hours, among the top 43% of all ranked servers.
Join info
How do you get into LinuxGSM?
Open Rust and press F1, then type client.connect 5.181.58.145:28015. Alternatively, click Launch Rust on this page to join via Steam.