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Dive report

(GER) Deadland Hardcore

Online 5.182.204.160:25006 checked 13m ago

quad moddedcarbonpve
Drop in
6/ 50 players now 12% full
17-day averagepeak 6
#3,034ranktop 14%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0246811:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 14% of all ranked servers, and #194 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:31 UTC15d ago 5 – running 0
Thu 1 Oct, 18:48 UTC FW16d ago 5 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does (GER) Deadland Hardcore appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include (GER) Deadland Hardcore: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.

What's the meaning of the tags on (GER) Deadland Hardcore?

(GER) Deadland Hardcore's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on (GER) Deadland Hardcore?

Average server fps for the last 48 hours was 44, and the lowest was 34. Buildings, deployables and all other world objects added up to as many as 125,388 entities. The top memory figure was 3,571 MB. Players experience lag when fps drops and entities climb.

What's the location of (GER) Deadland Hardcore?

There is no region tag on (GER) Deadland Hardcore, but the name hints at Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.182.204.160:25006.

Is (GER) Deadland Hardcore up, and how often does it stay online?

(GER) Deadland Hardcore is up and reachable at the moment. Its reported uptime shows a restart about 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is (GER) Deadland Hardcore on?

The version on (GER) Deadland Hardcore is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does (GER) Deadland Hardcore wipe?

Too few wipes are on record for (GER) Deadland Hardcore to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 14 hours ago.

What can you expect on wipe day at (GER) Deadland Hardcore?

Recent wipes have averaged a busiest crowd of 5 players. The peak crowd on the latest wipe came 19 hours in.

Map and rules

What settings are in place on (GER) Deadland Hardcore?

No gather rate appears in the name of (GER) Deadland Hardcore. The group cap is 4 players (quad). It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on (GER) Deadland Hardcore?

The map on (GER) Deadland Hardcore is procedural and size 4,500, generated by the game. You will see the map named: Custom Map.

Player count

How many players are on (GER) Deadland Hardcore?

Right now 6 players are on (GER) Deadland Hardcore, which has 50 slots. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, 19:00 UTC drew the most players, 6 on average.

Where does (GER) Deadland Hardcore sit in the rankings?

For player hours in the last seven days, (GER) Deadland Hardcore ranks #3,034, within the top 14% of ranked servers. Within the quad group, its position is #194.

How to join

What's the way to join (GER) Deadland Hardcore?

Open Rust and press F1, then type client.connect 5.182.204.160:25006. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/yFUm37JBgw.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167781,ts4

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.