ServerName
Offline 5.183.145.230:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 119/ 200
- 313/ 350
- 243/ 275
- 771/ 800
- 108/ 200
- 260/ 275
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of ServerName?
No region comes from ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.183.145.230:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 18 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is ServerName on?
Rust network protocol 2633 and build 165217 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days ago.
Map and rules
What settings and rules have been applied to ServerName?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
How many players are on ServerName?
ServerName was last seen 18 days 18 hours ago and is offline as you read this.
What's ServerName's rank among Rust servers?
For player hours in the last seven days, ServerName ranks #14,545, within the top 61% of ranked servers.
How to join
What's the way to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.183.145.230:28015.