Skip to the content
Dive report

Test Server

Offline 5.186.52.179:28015 checked 16d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,848ranktop 63%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Test Server?

Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166493 (Build): This server runs build 166493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Test Server?

Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.186.52.179:28015.

What's the uptime like for Test Server?

Right now Test Server is offline, having last been seen 16 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Test Server?

The version on Test Server is Rust network protocol 2634 and build 166493, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Test Server follow for wipes?

The wipes recorded for Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 18 hours.

Rules and settings

What settings are in place on Test Server?

The name of Test Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Player count

What's the population like on Test Server?

Test Server was last seen 16 days 17 hours ago and is offline as you read this.

What position does Test Server hold in the server rankings?

Over the last seven days, Test Server is #14,848 by player hours, among the top 63% of all ranked servers.

Join info

What's the process to join Test Server?

Open Rust and press F1, then type client.connect 5.186.52.179:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166493
Build This server runs build 166493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.