local lab
Offline 5.230.215.135:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 496/ 500
- 589/ 600
- 393/ 325
- 773/ 800
- 138/ 200
- 384/ 425
Quick answers
Tags and filters
Where does local lab appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry local lab are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on local lab?
The server browser shows these tags for local lab: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): It's on build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find local lab?
No region comes from local lab. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 5.230.215.135:28015.
How reliable is local lab?
Right now local lab is offline, having last been seen 11 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is local lab on?
The version on local lab is Rust network protocol 2634 and build 167058, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does local lab follow for wipes?
The wipes recorded for local lab are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 11 days 1 hours.
Rules and settings
Which rules and settings is local lab running?
No gather rate appears in the name of local lab. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on local lab?
local lab uses a game-generated procedural map.
Player stats
How many players are on local lab?
local lab was last seen 11 days ago and is offline as you read this.
What's local lab's rank among Rust servers?
Over the last seven days, local lab is #13,695 by player hours, among the top 62% of all ranked servers.
Join info
What's the way to join local lab?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.230.215.135:28015.