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Dive report

Rust 240 Sandbox Server [Oxide]

Offline 5.231.105.181:28015 checked 5d ago

modded
Drop in
1/ 50 players now 2% full
17-day averagepeak 1
#13,654ranktop 62%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust 240 Sandbox Server [Oxide] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rust 240 Sandbox Server [Oxide]?

The server browser shows these tags for Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; v2283 (Protocol): This server runs game protocol 2283, so your game must match that version to join; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h7f21ffee (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Rust 240 Sandbox Server [Oxide] in?

Rust 240 Sandbox Server [Oxide] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.231.105.181:28015.

What's the uptime like for Rust 240 Sandbox Server [Oxide]?

Right now Rust 240 Sandbox Server [Oxide] is offline, having last been seen 5 days 22 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. The first sighting by Rust Going Deep was on 12 October 2026.

What Rust version is Rust 240 Sandbox Server [Oxide] on?

Rust network protocol 2283 is what Rust 240 Sandbox Server [Oxide] runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Rust 240 Sandbox Server [Oxide] wipe?

Rust 240 Sandbox Server [Oxide]'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 6 hours ago.

Rules and settings

What settings and rules have been applied to Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. VAC, Valve's anti-cheat, is disabled.

What's the map on Rust 240 Sandbox Server [Oxide]?

The map on Rust 240 Sandbox Server [Oxide] is procedural, made by the game.

Player count

Is Rust 240 Sandbox Server [Oxide] busy?

Right now Rust 240 Sandbox Server [Oxide] is offline, with its last appearance 5 days 22 hours ago. For the past week, players averaged 1 with a high of 1.

What's Rust 240 Sandbox Server [Oxide]'s rank among Rust servers?

Over the last seven days, Rust 240 Sandbox Server [Oxide] is #13,654 by player hours, among the top 62% of all ranked servers.

Join info

What's the process to join Rust 240 Sandbox Server [Oxide]?

Open Rust and press F1, then type client.connect 5.231.105.181:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
v2283
Protocol This server runs game protocol 2283, so your game must match that version to join.
ptrak
Networking RakNet, the network layer Rust uses by default.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded The Modded category fits: plugins or settings are in play.

Other

h7f21ffee
Custom tag The owner or a plugin created this tag, so it's not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.