ServerName
Offline 5.231.117.115:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of ServerName?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 5.231.117.115:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 6 hours ago. The first sighting by Rust Going Deep was on 18 October 2026.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days is how long ago this world came into being.
Settings and map
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player count
What's the population like on ServerName?
Right now ServerName is offline, with its last appearance 6 hours ago. Across the last seven days, the typical count has been 0 players.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #15,790, within the top 71% of ranked servers.
How to join
What's the process to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.231.117.115:28015.