ZombieModsX5-10
Online 5.252.103.130:35000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 22h. The force wipe · high confidence
Coming wipes
- 18d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:40 UTC15d ago | 1 | – | running | 0 |
| Mon 21 Sep, 12:29 UTC26d ago | 1 | halved by day 2 | 11.3 days | 1 |
| Sun 20 Sep, 19:52 UTC27d ago | 3 | – | 0.7 days | 0 |
| Sat 19 Sep, 20:35 UTC28d ago | 3 | – | 1 days | 1 |
| Thu 17 Sep, 17:18 UTC30d ago | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 466/ 1000
- 42/ 700
- 121/ 1000
- 9/ 700
- 42/ 1000
- 112/ 650
Quick answers
Tags and listings
Where does ZombieModsX5-10 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ZombieModsX5-10: Modded Rust servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on ZombieModsX5-10?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list ZombieModsX5-10 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does ZombieModsX5-10 perform?
The last 48 hours saw an average of 99 server fps, never dropping below 58. Buildings, deployables and all other world objects added up to as many as 165,924 entities. Memory use peaked at 4,863 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of ZombieModsX5-10?
There is no published region for ZombieModsX5-10. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.252.103.130:35000.
Is ZombieModsX5-10 up, and how often does it stay online?
ZombieModsX5-10 is live as of this check. The uptime it gives puts the last restart at roughly 2 days 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is ZombieModsX5-10 on?
The version on ZombieModsX5-10 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does ZombieModsX5-10 wipe?
ZombieModsX5-10 limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 15 days ago. The tags list wipes scheduled every month.
What happens on wipe day at ZombieModsX5-10?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 46 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1.5, the pop had dropped under half.
Map and rules
What settings are in place on ZombieModsX5-10?
Its name does not state a gather rate for ZombieModsX5-10. Group size is capped at 10 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on ZombieModsX5-10?
ZombieModsX5-10 uses a procedural map of size 4,500 with seed 2050231722, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on ZombieModsX5-10?
Right now 0 players are on ZombieModsX5-10, which has 10 slots. The seven-day average is 0 players, with a peak of 1.
What's ZombieModsX5-10's rank among Rust servers?
For player hours in the last seven days, ZombieModsX5-10 ranks #8,928, within the top 40% of ranked servers.
Join info
What's the way to join ZombieModsX5-10?
To join, open Rust, hit F1, and enter client.connect 5.252.103.130:35000. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://xlgames.pro.
