combat
Offline 5.3.223.53:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 194/ 225
- 494/ 525
- 612/ 650
- 171/ 200
- 229/ 250
- 124/ 200
Quick answers
Tags and search
Where does combat appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry combat are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on combat?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list combat puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of combat?
combat does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.3.223.53:28015.
What's the uptime like for combat?
Right now combat is offline, having last been seen 7 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 10 October 2026.
What is the Rust version for combat?
Rust network protocol 2634 and build 167398 is what combat runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does combat follow for wipes?
Too few wipes are on record for combat to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 days 13 hours.
Rules and settings
Which rules and settings is combat running?
The name of combat contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on combat?
combat uses a game-generated procedural map.
Player count
Is combat busy?
combat was last seen 7 days 13 hours ago and is offline as you read this.
What position does combat hold in the server rankings?
Over the last seven days, combat is #15,883 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join combat?
To join, open Rust, hit F1, and enter client.connect 5.3.223.53:28015. Or click Launch Rust on this page to open the game through Steam and connect.