Last Stronghold (local test)
Offline 5.31.2.129:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #203 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Last Stronghold (local test) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Last Stronghold (local test) are: Modded Rust servers and Solo Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
How should you read the tags on Last Stronghold (local test)?
The server browser shows these tags for Last Stronghold (local test): gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): There are 8 slots on this server; ts1 (Group limit): The team limit is 1; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Last Stronghold (local test)?
No region comes from Last Stronghold (local test). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.31.2.129:28015.
Is Last Stronghold (local test) up, and how often does it stay online?
The server Last Stronghold (local test) is not reachable at the moment; the last sighting was 13 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 1 October 2026.
What is the Rust version for Last Stronghold (local test)?
Rust network protocol 2634 and build 166494 is what Last Stronghold (local test) runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Last Stronghold (local test) wipe?
Last Stronghold (local test)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 23 hours.
Settings and map
Which rules and settings is Last Stronghold (local test) running?
The name of Last Stronghold (local test) contains no gather rate. You play alone; teams are not permitted. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on Last Stronghold (local test)?
Right now Last Stronghold (local test) is offline, with its last appearance 13 days 1 hours ago.
Where does Last Stronghold (local test) sit in the rankings?
For player hours in the last seven days, Last Stronghold (local test) ranks #15,961, within the top 71% of ranked servers. It ranks #203 among solo servers.
How to join
How do you get into Last Stronghold (local test)?
To join, open Rust, hit F1, and enter client.connect 5.31.2.129:28015. Or click Launch Rust on this page to open the game through Steam and connect.