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Dive report

Westerwald PVE

Online 5.39.17.35:28015 checked 10m ago

pve
Drop in
0/ 5 players now 0% full
07-day averagepeak 1
#7,977ranktop 36%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Westerwald PVE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Westerwald PVE: Rust community servers, going deep and Go deep on PvE servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Westerwald PVE?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment — that is the tag list Westerwald PVE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Westerwald PVE perform?

The last 48 hours saw an average of 100 server fps, never dropping below 72. Buildings, deployables and all other world objects added up to as many as 140,108 entities. The top memory figure was 5,007 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Westerwald PVE in?

There is no published region for Westerwald PVE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.39.17.35:28015.

What's the uptime like for Westerwald PVE?

Right now Westerwald PVE is online. According to its reported uptime, the last restart was about 36 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Westerwald PVE on?

Rust network protocol 2634 and build 167781 is what Westerwald PVE runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Westerwald PVE wipe?

The wipes recorded for Westerwald PVE are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 13 days 23 hours ago.

What can you expect on wipe day at Westerwald PVE?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 1 hours in.

Rules and settings

What settings and rules have been applied to Westerwald PVE?

No gather rate appears in the name of Westerwald PVE. 8 players is the group cap, the game's default. It runs pve, no fighting other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Westerwald PVE?

The map on Westerwald PVE is procedural and size 5,000, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Westerwald PVE?

Out of 5 slots, 0 are filled on Westerwald PVE right now. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does Westerwald PVE sit in the rankings?

Over the last seven days, Westerwald PVE is #7,977 by player hours, among the top 36% of all ranked servers.

Join info

What's the way to join Westerwald PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.35:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.