martin server
Offline 5.39.17.3:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 223/ 225
- 528/ 525
- 580/ 650
- 171/ 200
- 263/ 250
- 137/ 200
Quick answers
Tags and search
Where does martin server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry martin server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on martin server?
martin server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164070 (Build): This server runs build 164070; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is martin server in?
No region comes from martin server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.39.17.3:28015.
What's the uptime like for martin server?
Right now martin server is offline, having last been seen 34 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for martin server?
On Linux, martin server runs Rust network protocol 2633 and build 164070. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does martin server wipe?
The wipes recorded for martin server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 42 days 12 hours ago.
Map and rules
What settings and rules have been applied to martin server?
No gather rate appears in the name of martin server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on martin server?
The map on martin server is procedural, made by the game.
Population
How many players are on martin server?
The last sighting of martin server was 34 days 13 hours ago; it is offline right now.
Where does martin server sit in the rankings?
Over the last seven days, martin server is #13,043 by player hours, among the top – of all ranked servers.
Getting in
How do you get into martin server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.3:28015.