RR TEST
Online EU 5.42.211.127:35000 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 24 October, 16:10 UTC, in 6d 5h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 5hSat 24 Oct, 16:10 UTC
- 13d 5hSat 31 Oct, 16:10 UTC
- 18d 8hThu 5 Nov, 19:00 UTCFW
- 20d 5hSat 7 Nov, 16:10 UTC
- 27d 5hSat 14 Nov, 16:10 UTC
- 34d 5hSat 21 Nov, 16:10 UTC
- 41d 5hSat 28 Nov, 16:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:10 UTC7d ago | 3+1 queue | – | running | 0 |
| Fri 2 Oct, 11:48 UTC15d ago | 1+1 queue | held half | 8.2 days | 0 |
| Thu 1 Oct, 18:51 UTC FW16d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 11:55 UTC17d ago | 2 | – | 1.3 days | 0 |
| Mon 28 Sep, 07:17 UTC20d ago | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 173/ 225
- 122/ 100
- 53/ 200
- 28/ 175
- 11/ 100
- 2/ 100
Quick answers
Tags and filters
Where does RR TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RR TEST are: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you read the tags on RR TEST?
RR TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^w (Weekly): Weekly wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): Its browser listing sits under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is RR TEST lag-free?
It averaged 58 server fps over the last 48 hours, with a low of 24. The entity count reached a high of 105,801, covering buildings, deployables and everything else. Memory use peaked at 4,580 MB. Players experience lag when fps drops and entities climb.
What's the location of RR TEST?
Its location is Europe, according to the EU tag RR TEST displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.42.211.127:35000.
What's the uptime like for RR TEST?
RR TEST is live as of this check. Its reported uptime shows a restart about 2 days 15 hours ago. It was up 88% of the time over the last full 7 days, 148 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for RR TEST?
The version on RR TEST is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does RR TEST wipe?
Its tag guides the prediction since RR TEST has too few wipes on record to confirm the schedule. Saturday 24 October at 16:10 UTC is when the next wipe is due. The world you are on now was created 7 days 17 hours. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at RR TEST?
The average peak across recent wipes is 2 players. A peak 45 hours into the latest wipe, plus 1 more in the queue. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Settings and map
What settings are in place on RR TEST?
No gather rate appears in the name of RR TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
What's the map on RR TEST?
A custom map of size 4,350 is in play on RR TEST; download its published file from this page.
Population
Is RR TEST busy?
You would find 0 players on RR TEST right now. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 15:00 UTC drew the most players, 2 on average.
What's RR TEST's rank among Rust servers?
Over the last seven days RR TEST sits at #7,134 on player hours, which is #1,997 in Europe and inside the top 32% of all ranked servers.
How to join
How do you get into RR TEST?
To join, open Rust, hit F1, and enter client.connect 5.42.211.127:35000. Or click Launch Rust on this page to open the game through Steam and connect.