ServerName
Offline 5.44.173.43:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 139/ 200
- 298/ 300
- 235/ 275
- 772/ 800
- 104/ 200
- 268/ 300
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of ServerName?
There is no published region for ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.44.173.43:28015.
What's the uptime like for ServerName?
The server ServerName is not reachable at the moment; the last sighting was 18 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 18 days 19 hours.
Rules and settings
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player count
Is ServerName busy?
Right now ServerName is offline, with its last appearance 18 days 12 hours ago.
What's ServerName's rank among Rust servers?
For player hours in the last seven days, ServerName ranks #14,529, within the top 61% of ranked servers.
Join info
What's the process to join ServerName?
Open Rust and press F1, then type client.connect 5.44.173.43:28015. Alternatively, click Launch Rust on this page to join via Steam.