Test
Offline 5.59.105.99:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 133/ 200
- 339/ 350
- 734/ 800
- 231/ 275
- 111/ 200
- 237/ 275
Quick answers
Tags and filters
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166165 (Build): The build number is 166165; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Test in?
Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.59.105.99:28015.
Is Test up, and how often does it stay online?
Test is down at the moment; it was last up 15 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is Test on?
Rust network protocol 2634 and build 166165 is what Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Test wipe?
The wipes recorded for Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 15 hours is how long ago this world came into being.
Settings and map
What settings are in place on Test?
No gather rate appears in the name of Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Test?
A procedural map, generated by the game, is in play on Test.
Population
How many players are on Test?
Test was last seen 15 days 13 hours ago and is offline as you read this.
What's Test's rank among Rust servers?
Over the last seven days, Test is #15,920 by player hours, among the top 70% of all ranked servers.
Join info
What's the process to join Test?
Open Rust and press F1, then type client.connect 5.59.105.99:28015. Alternatively, click Launch Rust on this page to join via Steam.