Skip to the content
Dive report

[TR][EU] RUSTDEFT | TEST SERVER

Offline 5.63.21.64:28015 checked 1d ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak 1
#15,201ranktop 69%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75110:0011:0012:00Wiped Fri 16 Oct, 10:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0011:0012:00Wiped Fri 16 Oct, 10:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:50 UTC1d ago – – running 0
Tue 13 Oct, 09:37 UTC4d ago 0 – 3.1 days 0
Fri 9 Oct, 13:04 UTC8d ago 0 – 3.9 days 2
Tue 6 Oct, 20:13 UTC11d ago 2 – 2.7 days 0
Tue 6 Oct, 08:43 UTC11d ago 2 – 0.5 days 0
Sat 3 Oct, 10:18 UTC14d ago 0 – 2.9 days 0
Fri 2 Oct, 20:17 UTC15d ago 1 – 0.6 days 0
Fri 2 Oct, 06:51 UTC15d ago 3 – 0.6 days 1
Thu 1 Oct, 11:43 UTC16d ago 3 – 0.8 days 0
Tue 29 Sep, 00:17 UTC18d ago 2 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [TR][EU] RUSTDEFT | TEST SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [TR][EU] RUSTDEFT | TEST SERVER: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [TR][EU] RUSTDEFT | TEST SERVER?

The server browser shows these tags for [TR][EU] RUSTDEFT | TEST SERVER: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does [TR][EU] RUSTDEFT | TEST SERVER perform?

Average server fps for the last 48 hours was 147, and the lowest was 127. Buildings, deployables and all other world objects added up to as many as 107,543 entities. Memory use peaked at 1,842 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [TR][EU] RUSTDEFT | TEST SERVER?

The name of [TR][EU] RUSTDEFT | TEST SERVER points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.63.21.64:28015.

What's the uptime like for [TR][EU] RUSTDEFT | TEST SERVER?

Right now [TR][EU] RUSTDEFT | TEST SERVER is offline, having last been seen 33 hours ago. Its reported uptime shows a restart about 1 hours ago. Over the past full 7 days it stayed up for 13 of 168 hours, or 8%. The first sighting by Rust Going Deep was on 16 September 2026.

What is the Rust version for [TR][EU] RUSTDEFT | TEST SERVER?

The version on [TR][EU] RUSTDEFT | TEST SERVER is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does [TR][EU] RUSTDEFT | TEST SERVER follow for wipes?

No next wipe can be predicted for [TR][EU] RUSTDEFT | TEST SERVER, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 35 hours.

What can you expect on wipe day at [TR][EU] RUSTDEFT | TEST SERVER?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is [TR][EU] RUSTDEFT | TEST SERVER running?

Its name does not state a gather rate for [TR][EU] RUSTDEFT | TEST SERVER. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on [TR][EU] RUSTDEFT | TEST SERVER?

The map on [TR][EU] RUSTDEFT | TEST SERVER is procedural and size 3,800, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

What's the population like on [TR][EU] RUSTDEFT | TEST SERVER?

[TR][EU] RUSTDEFT | TEST SERVER was last seen 33 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does [TR][EU] RUSTDEFT | TEST SERVER hold in the server rankings?

For player hours in the last seven days, [TR][EU] RUSTDEFT | TEST SERVER ranks #15,201, within the top 69% of ranked servers.

Getting in

What's the way to join [TR][EU] RUSTDEFT | TEST SERVER?

To join, open Rust, hit F1, and enter client.connect 5.63.21.64:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players There are 0 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.