LinuxGSM
Offline 5.69.145.83:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:07 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 225/ 300
- 414/ 475
- 243/ 250
- 158/ 225
- 178/ 250
- 209/ 275
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list LinuxGSM puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is LinuxGSM in?
LinuxGSM does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.69.145.83:28015.
What's the uptime like for LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 3 days 2 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does LinuxGSM wipe?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 4 hours is how long ago this world came into being.
What happens on wipe day at LinuxGSM?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is LinuxGSM running?
No gather rate appears in the name of LinuxGSM. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Population
How many players are on LinuxGSM?
Right now LinuxGSM is offline, with its last appearance 3 days 2 hours ago. Over the past week it has drawn 0 players on average.
What's LinuxGSM's rank among Rust servers?
For player hours in the last seven days, LinuxGSM ranks #15,849, within the top 72% of ranked servers.
Getting in
What's the way to join LinuxGSM?
To join, open Rust, hit F1, and enter client.connect 5.69.145.83:28015. Or click Launch Rust on this page to open the game through Steam and connect.