A Rust Server
Offline 5.75.241.219:25015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and filters
Where does A Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list A Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of A Rust Server?
No region comes from A Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 5.75.241.219:25015.
How reliable is A Rust Server?
Right now A Rust Server is offline, having last been seen 4 days 5 hours ago. In the last full 4 days, 5 of 96 hours were online, 5% uptime. Rust Going Deep has had it on record since 13 October 2026.
What is the Rust version for A Rust Server?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
How often does A Rust Server wipe?
Too few wipes are on record for A Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 12 hours is how long ago this world came into being.
Map and rules
Which rules and settings is A Rust Server running?
No gather rate appears in the name of A Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Rust Server?
The map on A Rust Server is procedural, made by the game.
Player count
What's the population like on A Rust Server?
The last sighting of A Rust Server was 4 days 5 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
Where does A Rust Server sit in the rankings?
Over the last seven days, A Rust Server is #15,843 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join A Rust Server?
Open Rust and press F1, then type client.connect 5.75.241.219:25015. Alternatively, click Launch Rust on this page to join via Steam.