Local Debug (no EAC)
Offline 5.76.183.4:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 300
- 585/ 600
- 473/ 500
- 129/ 200
- 493/ 525
- 213/ 250
Quick answers
Tags and listings
Where does Local Debug (no EAC) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Debug (no EAC): Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Debug (no EAC)?
gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Local Debug (no EAC) puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Local Debug (no EAC)?
Local Debug (no EAC) does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.76.183.4:28015.
How reliable is Local Debug (no EAC)?
Local Debug (no EAC) is down at the moment; it was last up 25 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Local Debug (no EAC) on?
On Windows, Local Debug (no EAC) runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Local Debug (no EAC) follow for wipes?
Too few wipes are on record for Local Debug (no EAC) to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 42 days 3 hours.
Map and rules
What settings and rules have been applied to Local Debug (no EAC)?
Its name does not state a gather rate for Local Debug (no EAC). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Debug (no EAC)?
The map on Local Debug (no EAC) is procedural, made by the game.
Player count
What's the population like on Local Debug (no EAC)?
The last sighting of Local Debug (no EAC) was 25 days 16 hours ago; it is offline right now.
What's Local Debug (no EAC)'s rank among Rust servers?
For player hours in the last seven days, Local Debug (no EAC) ranks #13,198, within the top 57% of ranked servers.
Join info
How do you get into Local Debug (no EAC)?
To join, open Rust, hit F1, and enter client.connect 5.76.183.4:28015. Or click Launch Rust on this page to open the game through Steam and connect.