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Dive report

[GER] Virtual.Soldiers

Offline 5.83.165.77:10600 checked 5d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
16d agolast wipeno schedule published
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [GER] Virtual.Soldiers appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [GER] Virtual.Soldiers are: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on [GER] Virtual.Soldiers?

The server browser shows these tags for [GER] Virtual.Soldiers: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of [GER] Virtual.Soldiers?

No region tag comes from [GER] Virtual.Soldiers, though the name points to Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.83.165.77:10600.

Is [GER] Virtual.Soldiers up, and how often does it stay online?

Right now [GER] Virtual.Soldiers is offline, having last been seen 5 days 13 hours ago. Over the past full 7 days it stayed up for 38 of 168 hours, or 23%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [GER] Virtual.Soldiers on?

The version on [GER] Virtual.Soldiers is Rust network protocol 2634 and build 167584, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does [GER] Virtual.Soldiers follow for wipes?

One wipe a month is all [GER] Virtual.Soldiers does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 9 hours is how long ago this world came into being.

What can you expect on wipe day at [GER] Virtual.Soldiers?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on [GER] Virtual.Soldiers?

No gather rate appears in the name of [GER] Virtual.Soldiers. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on [GER] Virtual.Soldiers?

The map on [GER] Virtual.Soldiers is procedural and size 3,500, generated by the game with seed 6738. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on [GER] Virtual.Soldiers?

Right now [GER] Virtual.Soldiers is offline, with its last appearance 5 days 13 hours ago. Over the past week it has drawn 0 players on average.

What position does [GER] Virtual.Soldiers hold in the server rankings?

For player hours in the last seven days, [GER] Virtual.Soldiers ranks #15,859, within the top 72% of ranked servers.

Getting in

What's the way to join [GER] Virtual.Soldiers?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.83.165.77:10600.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.