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Dive report

Debug Hosting

Offline EU 5.9.28.5:28030 checked 12d ago

monthly wipes moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,966ranktop 71% · #2516 in EU
43d agolast wipemonthly schedule
18d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Debug Hosting appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Debug Hosting: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Debug Hosting?

Debug Hosting's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Debug Hosting?

Its location is Europe, according to the EU tag Debug Hosting displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.9.28.5:28030.

How reliable is Debug Hosting?

Debug Hosting is down at the moment; it was last up 12 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Debug Hosting?

Rust network protocol 2633 and build 165217 is what Debug Hosting runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Debug Hosting wipe?

An estimate from the force wipe gives Debug Hosting's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 43 days 19 hours. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings and rules have been applied to Debug Hosting?

The name of Debug Hosting contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Debug Hosting?

Debug Hosting uses a procedural map of size 3,000 with seed 2147483647, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is Debug Hosting busy?

Debug Hosting was last seen 12 days 13 hours ago and is offline as you read this.

Where does Debug Hosting sit in the rankings?

Over the last seven days Debug Hosting sits at #15,966 on player hours, which is #2,516 in Europe and inside the top 71% of all ranked servers.

How to join

What's the way to join Debug Hosting?

To join, open Rust, hit F1, and enter client.connect 5.9.28.5:28030. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.