Darkstorm PVE | no decay
Offline 50.110.26.39:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 249/ 225
- 571/ 525
- 576/ 650
- 161/ 200
- 296/ 250
- 153/ 200
Quick answers
Tags and filters
Where does Darkstorm PVE | no decay appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Darkstorm PVE | no decay: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How should you read the tags on Darkstorm PVE | no decay?
gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod) — that is the tag list Darkstorm PVE | no decay puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does Darkstorm PVE | no decay perform?
The last 48 hours saw an average of 117 server fps, never dropping below 117. At its peak it carried 131,079 entities, including buildings and deployables. Memory use peaked at 3,618 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of Darkstorm PVE | no decay?
There is no published region for Darkstorm PVE | no decay. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 50.110.26.39:28015.
What's the uptime like for Darkstorm PVE | no decay?
Darkstorm PVE | no decay is down at the moment; it was last up 44 hours ago. According to its reported uptime, the last restart was about 47 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. Rust Going Deep has had it on record since 16 October 2026.
What is the Rust version for Darkstorm PVE | no decay?
On Linux, Darkstorm PVE | no decay runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Darkstorm PVE | no decay wipe?
Too few wipes are on record for Darkstorm PVE | no decay to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 3 hours is how long ago this world came into being.
Settings and map
What settings are in place on Darkstorm PVE | no decay?
Its name does not state a gather rate for Darkstorm PVE | no decay. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Darkstorm PVE | no decay?
The map on Darkstorm PVE | no decay is procedural and size 4,750, generated by the game with seed 731245. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
Is Darkstorm PVE | no decay busy?
The last sighting of Darkstorm PVE | no decay was 44 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does Darkstorm PVE | no decay sit in the rankings?
For player hours in the last seven days, Darkstorm PVE | no decay ranks #15,849, within the top 72% of ranked servers.
Join info
How do you get into Darkstorm PVE | no decay?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.110.26.39:28015.