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Dive report

Darkstorm PVP 1000x

Online 50.110.26.39:28019 checked 9m ago

1000x moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Darkstorm PVP 1000x appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Darkstorm PVP 1000x are: Rust servers above 10x gather rate and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the tags on Darkstorm PVP 1000x?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Darkstorm PVP 1000x puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Darkstorm PVP 1000x lag-free?

Average server fps for the last 48 hours was 140, and the lowest was 96. Buildings, deployables and all other world objects added up to as many as 128,296 entities. Memory use peaked at 4,268 MB. Players experience lag when fps drops and entities climb.

What location is Darkstorm PVP 1000x in?

There is no published region for Darkstorm PVP 1000x. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 50.110.26.39:28019.

Is Darkstorm PVP 1000x up, and how often does it stay online?

Darkstorm PVP 1000x is live as of this check. According to its reported uptime, the last restart was about 45 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.

What is the Rust version for Darkstorm PVP 1000x?

Rust network protocol 2634 and build 166652 is what Darkstorm PVP 1000x runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does Darkstorm PVP 1000x wipe?

Darkstorm PVP 1000x's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 7 hours ago.

Rules and settings

What settings are in place on Darkstorm PVP 1000x?

The name says it: Darkstorm PVP 1000x is a 1000x gather server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Darkstorm PVP 1000x?

Darkstorm PVP 1000x uses a procedural map of size 4,500 with seed 1770971620, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Darkstorm PVP 1000x busy?

Out of 100 slots, 0 are filled on Darkstorm PVP 1000x right now. Across the last seven days, the typical count has been 0 players.

What's Darkstorm PVP 1000x's rank among Rust servers?

Over the last seven days, Darkstorm PVP 1000x is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Darkstorm PVP 1000x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.110.26.39:28019.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.