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Dive report

Smurfs World

Online 50.115.8.11:28015 checked 8m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:06 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Smurfs World appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Smurfs World are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Smurfs World?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Smurfs World puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Smurfs World perform?

The last 48 hours saw an average of 170 server fps, never dropping below 127. The entity count reached a high of 68,464, covering buildings, deployables and everything else. 3,512 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Smurfs World?

There is no published region for Smurfs World. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 50.115.8.11:28015.

What's the uptime like for Smurfs World?

Smurfs World is live as of this check. Its reported uptime shows a restart about 43 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Smurfs World?

The version on Smurfs World is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Smurfs World wipe?

The wipes recorded for Smurfs World are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 3 hours.

What can you expect on wipe day at Smurfs World?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Smurfs World?

No gather rate appears in the name of Smurfs World. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Smurfs World?

A game-generated procedural map of size 3,500 with seed 1076317099 is in play on Smurfs World. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is Smurfs World busy?

Smurfs World is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.

Where does Smurfs World sit in the rankings?

For player hours in the last seven days, Smurfs World ranks #15,843, within the top 72% of ranked servers.

How to join

What's the way to join Smurfs World?

Open Rust and press F1, then type client.connect 50.115.8.11:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.