Rust
Offline 50.96.88.129:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 173/ 200
- 430/ 450
- 616/ 675
- 195/ 225
- 194/ 275
- 115/ 200
Quick answers
Tags and filters
Where does Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust?
Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Rust?
No region comes from Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 50.96.88.129:28015.
What's the uptime like for Rust?
Right now Rust is offline, having last been seen 28 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for Rust?
Rust network protocol 2633 and build 164530 is what Rust runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Rust wipe?
Too few wipes are on record for Rust to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 28 days 14 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Rust running?
Its name does not state a gather rate for Rust. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust?
A procedural map, generated by the game, is in play on Rust.
Player count
What's the population like on Rust?
The last sighting of Rust was 28 days 14 hours ago; it is offline right now.
What's Rust's rank among Rust servers?
Over the last seven days, Rust is #15,402 by player hours, among the top – of all ranked servers.
Join info
What's the process to join Rust?
To join, open Rust, hit F1, and enter client.connect 50.96.88.129:28015. Or click Launch Rust on this page to open the game through Steam and connect.