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Dive report

Hazard's Island | Weekly

Online NA 50.99.7.47:28015 checked 15m ago

weekly wipes vanillaoxidepremium
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#15,694ranktop 71% · #1542 in NA
2d agolast wipeweekly schedule
4d 22hnext wipeThu 22 Oct, 18:09 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct7 Oct10 Oct14 Oct17 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 18:09 UTC, in 4d 22h. Its weekly schedule tag · low confidence

usual gap4.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 4d 22h
    Thu 22 Oct, 18:09 UTC
  • 11d 22h
    Thu 29 Oct, 18:09 UTC
  • 18d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 22h
    Thu 12 Nov, 18:09 UTC
  • 32d 22h
    Thu 19 Nov, 18:09 UTC
  • 39d 22h
    Thu 26 Nov, 18:09 UTC

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:09 UTC2d ago – – running 0
Sun 11 Oct, 00:45 UTC6d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC9d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW16d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Hazard's Island | Weekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hazard's Island | Weekly: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. You can find it on the server list by these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What's the meaning of the tags on Hazard's Island | Weekly?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): Its browser listing sits under North America — that is the tag list Hazard's Island | Weekly puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on Hazard's Island | Weekly?

The last 48 hours saw an average of 60 server fps, never dropping below 60. Buildings, deployables and all other world objects added up to as many as 39,255 entities. The top memory figure was 1,596 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Hazard's Island | Weekly in?

Its location is North America, according to the NA tag Hazard's Island | Weekly displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 50.99.7.47:28015.

What's the uptime like for Hazard's Island | Weekly?

Right now Hazard's Island | Weekly is online. Its reported uptime shows a restart about 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is Hazard's Island | Weekly on?

Rust network protocol 2634 and build 167781 is what Hazard's Island | Weekly runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Hazard's Island | Weekly wipe?

With too few wipes recorded for Hazard's Island | Weekly to confirm the schedule, the prediction goes by its tag. Thursday 22 October at 18:09 UTC is when the next wipe is due. The world you are on now was created 2 days 1 hours. Its tags carry a wipe schedule that runs weekly.

What happens on wipe day at Hazard's Island | Weekly?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 1, the pop had dropped under half.

Map and rules

What settings and rules have been applied to Hazard's Island | Weekly?

Its name does not state a gather rate for Hazard's Island | Weekly. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. You will find Oxide plugins installed. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

What's the map on Hazard's Island | Weekly?

A game-generated procedural map of size 2,800 with seed 191905668 is in play on Hazard's Island | Weekly. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Hazard's Island | Weekly?

Out of 50 slots, 0 are filled on Hazard's Island | Weekly right now. The seven-day average is 0 players, with a peak of 1.

What position does Hazard's Island | Weekly hold in the server rankings?

Over the last seven days, Hazard's Island | Weekly sits at #15,694 by player hours, among the top 71% of all ranked servers and #1,542 in North America.

Getting in

What's the way to join Hazard's Island | Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.99.7.47:28015. Joining requires premium status on Rust. You can find its website at https://canadiangameforces.com.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167781,^q,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.