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Dive report

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 12m ago

biweekly wipes vanillaoxidepremium
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#15,547ranktop 70% · #1537 in NA
2d agolast wipebiweekly schedule
11d 14hnext wipeThu 29 Oct, 18:11 UTC

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 11d 14h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 11d 14h
    Thu 29 Oct, 18:11 UTC
  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 14h
    Thu 12 Nov, 18:11 UTC
  • 39d 14h
    Thu 26 Nov, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC2d ago 0 – running 0
Sun 11 Oct, 00:45 UTC7d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW16d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Hazard's Island | Biweekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hazard's Island | Biweekly: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. You can find it on the server list by these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What's the meaning of the tags on Hazard's Island | Biweekly?

Hazard's Island | Biweekly's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Its browser listing sits under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Hazard's Island | Biweekly?

Average server fps for the last 48 hours was 60, and the lowest was 60. The entity count reached a high of 79,676, covering buildings, deployables and everything else. Memory use peaked at 2,299 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Hazard's Island | Biweekly?

Its location is North America, according to the NA tag Hazard's Island | Biweekly displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 50.99.7.47:28025.

How reliable is Hazard's Island | Biweekly?

Hazard's Island | Biweekly is live as of this check. Its reported uptime shows a restart about 16 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 30 September 2026.

What is the Rust version for Hazard's Island | Biweekly?

Rust network protocol 2634 and build 167781 is what Hazard's Island | Biweekly runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Hazard's Island | Biweekly follow for wipes?

With too few wipes recorded for Hazard's Island | Biweekly to confirm the schedule, the prediction goes by its tag. Thursday 29 October at 18:11 UTC is when the next wipe is due. The world you are on now was created 2 days 9 hours. The tags show wipes scheduled every two weeks.

What happens on wipe day at Hazard's Island | Biweekly?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is Hazard's Island | Biweekly running?

The name of Hazard's Island | Biweekly contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. Oxide plugins are running here. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Which map is active on Hazard's Island | Biweekly?

Hazard's Island | Biweekly uses a procedural map of size 3,800 with seed 1151947884, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on Hazard's Island | Biweekly?

Out of 50 slots, 0 are filled on Hazard's Island | Biweekly right now. The seven-day average is 0 players, with a peak of 1.

Where does Hazard's Island | Biweekly sit in the rankings?

Over the last seven days, Hazard's Island | Biweekly sits at #15,547 by player hours, among the top 70% of all ranked servers and #1,537 in North America.

Getting in

What's the way to join Hazard's Island | Biweekly?

Open Rust and press F1, then type client.connect 50.99.7.47:28025. Alternatively, click Launch Rust on this page to join via Steam. Joining requires premium status on Rust. You can find its website at https://canadiangameforces.com.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,^q,ts8,^o

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.