Potato HQ [BuildServer + NoRaid + NoAttack]
Online EU 51.148.167.242:11701 checked 20m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe · high confidence
Coming wipes
- 18d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW16d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 5/ 100
- 0/ 35
- 5/ 50
- 1/ 40
- 64/ 999
Quick answers
Tags and listings
Where does Potato HQ [BuildServer + NoRaid + NoAttack] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Potato HQ [BuildServer + NoRaid + NoAttack]: EU Rust servers, live, Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?
Potato HQ [BuildServer + NoRaid + NoAttack]'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^k (Build server): Work on base designs and practise building; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does Potato HQ [BuildServer + NoRaid + NoAttack] perform?
It averaged 48 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 151,731, covering buildings, deployables and everything else. The top memory figure was 4,226 MB. Players experience lag when fps drops and entities climb.
Where can you find Potato HQ [BuildServer + NoRaid + NoAttack]?
Its location is Europe, according to the EU tag Potato HQ [BuildServer + NoRaid + NoAttack] displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 51.148.167.242:11701.
How reliable is Potato HQ [BuildServer + NoRaid + NoAttack]?
Right now Potato HQ [BuildServer + NoRaid + NoAttack] is online. Its reported uptime shows a restart about 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?
On Windows, Potato HQ [BuildServer + NoRaid + NoAttack] runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?
The only wipe Potato HQ [BuildServer + NoRaid + NoAttack] takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 6 hours. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at Potato HQ [BuildServer + NoRaid + NoAttack]?
Recent wipes have averaged a busiest crowd of 4 players. The peak crowd on the latest wipe came 19 hours in.
Map and rules
What settings and rules have been applied to Potato HQ [BuildServer + NoRaid + NoAttack]?
No gather rate appears in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. 8 players is the group cap, the game's default. build & creative is the game mode, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Which map is active on Potato HQ [BuildServer + NoRaid + NoAttack]?
The map on Potato HQ [BuildServer + NoRaid + NoAttack] is procedural and size 5,000, generated by the game with seed 77491106. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is Potato HQ [BuildServer + NoRaid + NoAttack] busy?
Out of 100 slots, 0 are filled on Potato HQ [BuildServer + NoRaid + NoAttack] right now. For the past week, players averaged 1 with a high of 5. Over the last 48 hours, 22:00 UTC drew the most players, 3 on average.
What's Potato HQ [BuildServer + NoRaid + NoAttack]'s rank among Rust servers?
Over the last seven days Potato HQ [BuildServer + NoRaid + NoAttack] sits at #3,785 on player hours, which is #1,375 in Europe and inside the top 17% of all ranked servers.
Join info
What's the way to join Potato HQ [BuildServer + NoRaid + NoAttack]?
To join, open Rust, hit F1, and enter client.connect 51.148.167.242:11701. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/uAuHaxe2ve.