Skip to the content
Dive report

Potato HQ [BuildServer + NoRaid + NoAttack]

Online EU 51.148.167.242:11701 checked 20m ago

monthly wipes vanillamoddedcarbon
Drop in
0/ 100 players now 0% full
17-day averagepeak 5
#3,785ranktop 17% · #1375 in EU
16d agolast wipemonthly schedule
18d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW16d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Potato HQ [BuildServer + NoRaid + NoAttack] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Potato HQ [BuildServer + NoRaid + NoAttack]: EU Rust servers, live, Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack]'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^k (Build server): Work on base designs and practise building; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does Potato HQ [BuildServer + NoRaid + NoAttack] perform?

It averaged 48 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 151,731, covering buildings, deployables and everything else. The top memory figure was 4,226 MB. Players experience lag when fps drops and entities climb.

Where can you find Potato HQ [BuildServer + NoRaid + NoAttack]?

Its location is Europe, according to the EU tag Potato HQ [BuildServer + NoRaid + NoAttack] displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 51.148.167.242:11701.

How reliable is Potato HQ [BuildServer + NoRaid + NoAttack]?

Right now Potato HQ [BuildServer + NoRaid + NoAttack] is online. Its reported uptime shows a restart about 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?

On Windows, Potato HQ [BuildServer + NoRaid + NoAttack] runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?

The only wipe Potato HQ [BuildServer + NoRaid + NoAttack] takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 6 hours. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at Potato HQ [BuildServer + NoRaid + NoAttack]?

Recent wipes have averaged a busiest crowd of 4 players. The peak crowd on the latest wipe came 19 hours in.

Map and rules

What settings and rules have been applied to Potato HQ [BuildServer + NoRaid + NoAttack]?

No gather rate appears in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. 8 players is the group cap, the game's default. build & creative is the game mode, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

Which map is active on Potato HQ [BuildServer + NoRaid + NoAttack]?

The map on Potato HQ [BuildServer + NoRaid + NoAttack] is procedural and size 5,000, generated by the game with seed 77491106. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is Potato HQ [BuildServer + NoRaid + NoAttack] busy?

Out of 100 slots, 0 are filled on Potato HQ [BuildServer + NoRaid + NoAttack] right now. For the past week, players averaged 1 with a high of 5. Over the last 48 hours, 22:00 UTC drew the most players, 3 on average.

What's Potato HQ [BuildServer + NoRaid + NoAttack]'s rank among Rust servers?

Over the last seven days Potato HQ [BuildServer + NoRaid + NoAttack] sits at #3,785 on player hours, which is #1,375 in Europe and inside the top 17% of all ranked servers.

Join info

What's the way to join Potato HQ [BuildServer + NoRaid + NoAttack]?

To join, open Rust, hit F1, and enter client.connect 51.148.167.242:11701. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/uAuHaxe2ve.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^k
Build server Work on base designs and practise building.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.