AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Online OC 51.161.140.148:28014 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 23% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 22 October, 20:21 UTC, in 4d 9h. Every Thursday at 20:21 UTC · high confidence
Coming wipes
- 4d 9hThu 22 Oct, 20:21 UTC
- 11d 9hThu 29 Oct, 20:21 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 25d 9hThu 12 Nov, 20:21 UTC
- 32d 9hThu 19 Nov, 20:21 UTC
- 39d 9hThu 26 Nov, 20:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:21 UTC2d ago | 11 | – | running | 0 |
| Thu 8 Oct, 20:31 UTC9d ago | 17 | held half | 7 days | 0 |
| Thu 1 Oct, 20:56 UTC FW16d ago | 24 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 21:17 UTC23d ago | 34 | held half | 7 days | 4 |
| Thu 17 Sep, 21:21 UTC30d ago | 20 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 200
- 1/ 200
- 4/ 100
- 4/ 200
- 7/ 300
- 271/ 360
Quick answers
Tags and filters
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] are: Rust servers above 10x gather rate, Oceania Rust servers, Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and Rust build and creative servers. The server list shows it under Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10.
How should you read the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The server browser shows these tags for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts100 (Group limit): You can have up to 100 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^d (Combat training): Practice aim and PvP with loot handed out; ^i (Battlefield): High rates and kits make for fast PvP; ^k (Build server): Work on base designs and practise building; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; OC (Oceania): The server browser lists it under Oceania. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lag-free?
The last 48 hours saw an average of 30 server fps, never dropping below 30. Buildings, deployables and all other world objects added up to as many as 15,488 entities. 2,375 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] in?
Its location is Oceania, according to the OC tag AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 51.161.140.148:28014.
Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] up, and how often does it stay online?
Right now AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is online. The uptime it gives puts the last restart at roughly 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The version on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe?
The wipe rhythm for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:21 UTC. Thursday 22 October at 20:21 UTC is when the next wipe is due. The world you are on now was created 2 days 14 hours.
What happens on wipe day at AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Recent wipes have averaged a busiest crowd of 17 players. On the latest wipe, 9 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 75% of recent wipes. It held on until day 6, then dipped below half.
Rules and settings
What settings and rules have been applied to AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The name says it: AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is a 1000x gather server. The group limit is 100 players. combat training is the game mode, loot is handed out for aim and PvP practice. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
A game-generated procedural map of size 5,000 with seed 1337 is in play on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Population
Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] busy?
Right now 11 players are on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], which has 100 slots. For the past week, players averaged 3 with a high of 15. The busiest point in the last 48 hours was 09:00 UTC, averaging 11 players.
What's AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]'s rank among Rust servers?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] ranks #1,962 for player hours over the last seven days, #48 in Oceania and in the top 9% of ranked servers.
Getting in
What's the way to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Open Rust and press F1, then type client.connect 51.161.140.148:28014. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://auscopter.gg/.