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Dive report

A Shockbyte Rust Server

Online 51.161.145.165:22272 checked 7m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does A Shockbyte Rust Server perform?

The last 48 hours saw an average of 254 server fps, never dropping below 246. Buildings, deployables and all other world objects added up to as many as 8,207 entities. Memory use peaked at 2,958 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 51.161.145.165:22272.

Is A Shockbyte Rust Server up, and how often does it stay online?

Right now A Shockbyte Rust Server is online. The uptime it gives puts the last restart at roughly 7 days 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 10 October 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 days.

Rules and settings

What settings and rules have been applied to A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on A Shockbyte Rust Server?

Out of 40 slots, 0 are filled on A Shockbyte Rust Server right now. Over the past week it has drawn 0 players on average.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 51.161.145.165:22272. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.