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Dive report

My Rust Server

Online 51.161.198.100:28015 checked 10m ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#15,370ranktop 70%
4d agolast wipeno schedule published
2d 2hnext wipeTue 20 Oct, 11:05 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 20 October, 11:05 UTC, in 2d 2h. Every Tuesday at 11:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 2d 2h
    Tue 20 Oct, 11:05 UTC
  • 9d 2h
    Tue 27 Oct, 11:05 UTC
  • 16d 2h
    Tue 3 Nov, 11:05 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 23d 2h
    Tue 10 Nov, 11:05 UTC
  • 30d 2h
    Tue 17 Nov, 11:05 UTC
  • 37d 2h
    Tue 24 Nov, 11:05 UTC
  • 44d 2h
    Tue 1 Dec, 11:05 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:05 UTC4d ago 0 – running 0
Tue 6 Oct, 11:06 UTC11d ago 0 – 7 days 0
Thu 1 Oct, 18:09 UTC FW16d ago 0 – 4.7 days 0
Tue 29 Sep, 12:06 UTC18d ago 0 – 2.3 days 0
Tue 22 Sep, 12:06 UTC25d ago 0 – 7 days 0
Tue 15 Sep, 12:07 UTC32d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Rust Server?

The server browser shows these tags for My Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does My Rust Server perform?

It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak it carried 3,547 entities, including buildings and deployables. 1,402 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is My Rust Server in?

There is no published region for My Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 51.161.198.100:28015.

Is My Rust Server up, and how often does it stay online?

My Rust Server is live as of this check. According to its reported uptime, the last restart was about 4 days 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is My Rust Server on?

Rust network protocol 2634 and build 167781 is what My Rust Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does My Rust Server wipe?

My Rust Server runs on a every Tuesday at 11:05 UTC wipe cycle. Expect the next wipe on Tuesday 20 October at 11:05 UTC. 4 days 21 hours is how long ago this world came into being.

What happens on wipe day at My Rust Server?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on My Rust Server?

The name of My Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust Server?

A game-generated procedural map of size 1,000 with seed 235698929 is in play on My Rust Server. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Actual One Gird Map.

Player count

Is My Rust Server busy?

Right now 0 players are on My Rust Server, which has 50 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 11:00 UTC drew the most players, 0 on average.

What's My Rust Server's rank among Rust servers?

For player hours in the last seven days, My Rust Server ranks #15,370, within the top 70% of ranked servers.

Getting in

How do you get into My Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.198.100:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.