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Dive report

[EU]RustForLife-Vanilla

Online 51.178.16.237:28015 checked 14m ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
5h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123415:0016:0017:0018:0019:00Wiped Sat 17 Oct, 15:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510015:0016:0017:0018:0019:00Wiped Sat 17 Oct, 15:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [EU]RustForLife-Vanilla appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU]RustForLife-Vanilla: EU Rust servers, live and Rust community servers, going deep. Its entry appears under the filters Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on [EU]RustForLife-Vanilla?

The server browser shows these tags for [EU]RustForLife-Vanilla: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is [EU]RustForLife-Vanilla lag-free?

Average server fps for the last 48 hours was 64, and the lowest was 23. Buildings, deployables and all other world objects added up to as many as 121,508 entities. Memory use peaked at 2,965 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is [EU]RustForLife-Vanilla in?

There is no region tag on [EU]RustForLife-Vanilla, but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 51.178.16.237:28015.

How reliable is [EU]RustForLife-Vanilla?

Right now [EU]RustForLife-Vanilla is online. Its reported uptime shows a restart about 3 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What is the Rust version for [EU]RustForLife-Vanilla?

Rust network protocol 2634 and build 167781 is what [EU]RustForLife-Vanilla runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does [EU]RustForLife-Vanilla follow for wipes?

[EU]RustForLife-Vanilla's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 hours.

Rules and settings

What settings and rules have been applied to [EU]RustForLife-Vanilla?

Its name does not state a gather rate for [EU]RustForLife-Vanilla. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on [EU]RustForLife-Vanilla?

The map on [EU]RustForLife-Vanilla is procedural and size 4,500, generated by the game with seed 1012528887. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is [EU]RustForLife-Vanilla busy?

[EU]RustForLife-Vanilla is holding 0 players on its 100 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does [EU]RustForLife-Vanilla hold in the server rankings?

Over the last seven days, [EU]RustForLife-Vanilla is #15,841 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join [EU]RustForLife-Vanilla?

Open Rust and press F1, then type client.connect 51.178.16.237:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.