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Dive report

Springfield

Online 51.195.106.42:25578 checked 10m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,769ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:12 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Springfield appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Springfield are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Springfield?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts6 (Group limit): Teams max out at 6; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Springfield puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Springfield lag-free?

It averaged 57 server fps over the last 48 hours, with a low of 32. Buildings, deployables and all other world objects added up to as many as 113,251 entities. The top memory figure was 3,342 MB. Players experience lag when fps drops and entities climb.

What's the location of Springfield?

No region comes from Springfield. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 51.195.106.42:25578.

How reliable is Springfield?

Right now Springfield is online. Its reported uptime shows a restart about 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Springfield on?

Rust network protocol 2634 and build 167781 is what Springfield runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Springfield follow for wipes?

Springfield's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 4 hours.

What can you expect on wipe day at Springfield?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is Springfield running?

No gather rate appears in the name of Springfield. Group size is capped at 6 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Springfield?

The map on Springfield is procedural and size 4,500, generated by the game with seed 549936535. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Springfield?

Springfield is holding 0 players on its 50 slots at the moment. Over the past week it has drawn 0 players on average.

What's Springfield's rank among Rust servers?

Over the last seven days, Springfield is #15,769 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into Springfield?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.106.42:25578.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts6

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts6
Group limit Teams max out at 6.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.